AI and STEAM School-Based Extracurricular Activities

EDU A.I. offers a range of AI and STEAM extracurricular activities designed for schools, giving students opportunities to explore artificial intelligence, science, and innovation through interactive, hands-on experiences.

Popular activities include the CUHK STEAM AI Tour, Science Park Exploration Tour, and AI STEAM Fun Day. Through a mix of seminars, workshops, robotics activities, and inquiry-based learning, students can explore real-world applications of AI and STEAM while developing technological literacy, creativity, and problem-solving skills for the future.

Primary school students using an app to operate AI robots in a primary AI course

Popular Activities

CUHK STEAM AI Tour

Give students first-hand exposure to AI, science, and emerging technologies through a mix of expert sharing, hands-on workshops, and interactive learning experiences.

Activity options include transportation and may include:

  • AI Seminar: Explore the latest developments and real-world applications of artificial intelligence.
  • AI & Robotics Workshop: Build robots, robotic insects, AI launchers, or robotic arms while exploring AI, mechanics, and engineering principles.
  • Jockey Club Museum of Climate Change Visit: Discover how technology and innovation can contribute to environmental understanding and sustainability.
  • Hands-On Physics Experiments: Build a DC motor while learning fundamental concepts in electricity and mechanics.
  • Fun with Math: Explore mathematical concepts through interactive challenges with Detective Vector.

Science Park Exploration Tour

Take students into the heart of Hong Kong’s innovation and technology ecosystem to discover how AI, science, and emerging technologies are being applied in the real world.

Activity options include transportation and may include:

  • AI Seminar: Learn about the latest developments and applications of AI.
  • AI/Robotics Workshop: Build robots and other interactive projects while learning how AI, mechanics, and engineering work together.
  • Innovation & Technology Experience Centre Visit: Discover cutting-edge technologies and how they are shaping everyday life and the future.
  • Hands-On Physics Experiments: Build a DC motor and explore fundamental concepts in electricity and mechanics.
  • Fun with Math: Develop mathematical thinking through interactive challenges with Detective Vector.

AI STEM Fun Day Packages

Bring AI and STEAM directly to your school with a flexible, interactive Fun Day designed for primary and secondary students. Combining robotics, AI activities, workshops, and games, the programme gives students an engaging way to explore technology through hands-on learning.

Half-day programmes can accommodate around 150 students, while full-day programmes are available for 300+ students.

Available activities include robot rental, workshops, and AI software:

  • Humanoid Robot Ambassadors: Engage students with interactive robot demonstrations that bring technology to life.
  • Interactive Robots: Use games and challenges to develop collaboration, creativity, and problem-solving skills.
  • AI Learning Workshop: Introduce students to fundamental AI concepts and real-world applications in an accessible way.
  • AI-Assisted Learning Workshop: Explore how AI can support learning and help students approach problems in new ways.
  • Robot & AI Fun Day: Combine games, demonstrations, and hands-on activities for an immersive AI and STEAM learning experience.
  • Open Day Events: Add an interactive technology experience to school open days and large-scale events through robot demonstrations.

How Schools Are Turning AI & STEAM Into Hands-On Learning

Maryknoll Convent School — AI × Chinese & English News Creation

Students used AI to create bilingual news reports, combining technology and language learning while developing creativity and critical thinking.

View Case Study →

Sheng Kung Hui St. Simon’s Lui Ming Choi Secondary School — AI × Smart City

Students explored smart city concepts through AI, science, technology, and social issues, developing interdisciplinary thinking and problem-solving skills.

View Case Study →

Carmel Divine Grace Foundation Secondary School — AI-Assisted Learning & AI-Era Career Planning

Through an AI-assisted learning workshop and career seminar, students explored developments in AI and robotics, practical applications for learning, and how AI may shape future study and career pathways.

View Case Study →

True Light Middle School of Hong Kong — AI Course + STEAM Competition

Over 120 Form 1 students first learned the fundamentals of AI before applying their knowledge to hands-on projects. More than 20 students then joined a STEAM competition, creating functional chatbot prototypes.

View detailed case studies →

FAQ

Q: How do we start planning an AI & STEAM extracurricular activity?

A: Start with your students’ grade level, group size, and learning objectives. Whether you want to introduce AI, strengthen STEAM learning, or encourage creativity, our team can recommend the most suitable activity format.

Q: What do the activities usually include?

A: Activities may include AI seminars, robotics workshops, science exploration, math-based games, and hands-on experiences. They can be combined into flexible half-day or full-day programmes.

Q: Should we choose on-site or off-site activities?

A: Choose an off-site experience, such as a CUHK or Science Park tour, if you want students to explore real-world innovation environments. For greater flexibility and larger-scale participation, an on-site AI & STEAM Fun Day may be a better fit.

Q: Which grade levels are the activities suitable for?

A: Our activities are suitable for both primary and secondary students. Content and difficulty can be adapted to students’ age, experience, and learning needs.

Q: How can we enquire or reserve a date?

A: Share your preferred date, number of students, and learning objectives with us. We’ll recommend a suitable programme, provide a quotation, and help you confirm the arrangements.

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